• Illuminativa - the coalescence of light and craft thinking

      Ventling, Friedrich Derek (Auckland University of Technology, 2013)
      This project constitutes a practice-led investigation of light as a metaphor for divine wisdom and how it might interact conceptually, physically and creatively with manual craft. The genesis of the project lies in Saint ...
    • Illustration As Inquiry: a visual response to New Zealand Fashion Week

      Godamunne, Nadeesha (Auckland University of Technology, 2010)
      This thesis develops a body of creative work that presents its findings as an illustrated commentary on New Zealand Fashion Week. The research asks the question, “what is the potential of illustration in communicating the ...
    • An Illustrative Consideration of the Uncanny

      Quy, Maximillian (Auckland University of Technology, 2016)
      Lights Out / The Box is a collection of short comics situated within the horror/mystery genres. My thesis and exegesis explore the challenges of conveying horror in the comics medium, with a specific focus on eliciting a ...
    • (im)possible futures and (im)probable pasts

      McEntegart, Holli (Auckland University of Technology, 2013)
      This research project explores ideas around the storage and transmission of memory, myth and experience. The concept of an impossible community, one that exposes personal and historical narratives through physical presences ...
    • Image Object Action: Building Paintings With Digital Logic

      Potenger, Amy Nicole (Auckland University of Technology, 2022)
      Object, Image, Action – building paintings with digital logic is a practice-based project focused on the collection, categorisation, storage and combination of objects, images and actions. These assembled parts comprise a ...
    • Imaginary Westerns: An Exegesis to Sleepwalkers Songs

      George, James (Auckland University of Technology, 2015)
      Sleepwalkers Songs is a multiple viewpoint, multiple time-frame tandem narrative ‘siege story’ featuring – as its Story in the Present – a cast of five members of a loosely assembled family journeying the length of New ...
    • Imaginary Worlds

      Holmes, Alexandra Catriona (Auckland University of Technology, 2011)
      This practice-based project investigates the development of imaginary characters and friends, and the creation of imaginary worlds through narrative illustration. Central to this research is an exploration of visual ...
    • IMG: seeing as feeling

      Prisk, Joe (Auckland University of Technology, 2013)
      IMG: seeing as feeling, explores painting for its capacity to act directly on our nervous system. With a focus on eluding attachments of text, narrative and generalizing concept, this project aims to facilitate an encounter ...
    • Immediate effects of a brief mindfulness body scan meditation on the nociceptive and autonomic nervous systems

      Bossenger, Neil (Auckland University of Technology, 2015)
      Aim To measure the immediate effects of a brief mindfulness body scan meditation on self-reported pain, the nociceptive system and autonomic nervous system. Study design A between-subject, repeated measures, double-blinded, ...
    • Immersion and emergence

      Carter, Cathy (Auckland University of Technology, 2013)
      This project explores the potential of the art encounter and how it can connect the viewer to interior feelings and imaginative associations to form a visceral, psychologically compelling experience. It experiments with a ...
    • Immigrant medical practitioners’ experience of seeking New Zealand registration: a participatory study

      Mpofu, Charles (Auckland University of Technology, 2007)
      This qualitative modified participatory study underpinned by social critical theory explored the experiences of immigrant medical practitioners seeking registration in New Zealand. The occupational science notions of ...
    • The Imminent Object: concepts of entropy in relation to material, scale and duration

      Cribb, Anthony Phillip John (Auckland University of Technology, 2010)
      The Imminent Object is a visual art research project located within the disciplines of sculpture and installation practice in relation to concepts of entropy within a theoretical matrix that foregrounds ideas of declassification ...
    • Immobilisation of metal in quartz sands by ball milling

      Zhang, ZhengXi (Auckland University of Technology, 2008)
      Previous work has shown that when inorganic compounds are milled with quartz in a high energy ball mill the elements are sequestered into the quartz matrix and cannot be easily recovered by simple extraction methods. In ...
    • The Impact of a Delivery Option in a Physical Retail Space on Shopper Likelihood

      Li, Fanlong (Auckland University of Technology, 2019)
      Retails stores have grown rapidly in the past few years. And the growing number of technologies which widely used in retail space. It is the subtle changes like online or mobile shopping options to the retail environment ...
    • The impact of ABO kodecytes as a serological teaching tool

      Perry, Elizabeth Holly (Auckland University of Technology, 2014)
      Background: Skills in recognising a range of grades of haemagglutination are critical to safe practice in the preparation of blood for human transfusion. With the move from apprenticeship-style training of blood bank ...
    • The Impact of Agile Processes on Organisational Behaviour Within Current Banking Practice

      Alasad, Hisham (Auckland University of Technology, 2020)
      In recent years, the banking industry is confronted with multidimensional challenges including regulatory changes imposed by authorities, non-stop emergence of technological advancements, and most importantly is the ...
    • The Impact of AI-Enabled Checkouts on Shoppers’ Attitudes and Purchase Intent in Saudi Arabia

      Ghazwani, Salman Hussain S. (Auckland University of Technology, 2021)
      Checkout technology enabled by artificial intelligence (AI) is a new innovation in the rapidly changing retail sector. The first example of this technology was recently launched by Amazon. This research was conducted in ...
    • The Impact of Awe-inspiring and Non-awe-inspiring Ambient Music on Shoppers’ Purchase Intentions Toward Luxury and Non-luxury Goods

      Alzahrani, Huda (Auckland University of Technology, 2020)
      Music is used by people for various reasons. For example, people use music to relax and enjoy themselves; healthcare professionals use it as a healing and therapeutic tool, while marketers use music of different types to ...
    • The Impact of Character Strengths and Wellbeing on Sporting Injury

      Burns, Taylor (Auckland University of Technology, 2017)
      Positive psychology is a relatively new branch of psychology which focuses on helping individuals to flourish and function optimally. Because of the relatively recent advance of positive psychology, it has not been fully ...
    • Impact of different speech interfaces of personal devices on users' perception

      Wadea, Mazen (Auckland University of Technology, 2011)
      Because of Text-to-Speech (TTS) lacks both clarity and prosody of normal human speech, TTS sounds unnatural and is unpleasant to listen to. It is generally accepted using natural speech for a static prompts, whereas ...